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Arma 3 zeus
Arma 3 zeus









This addPrimaryWeaponItem "acc_pointer_IR" This addWeapon "arifle_Katiba_ACO_pointer_F" This forceAddUniform "U_O_CombatUniform_ocamo" įor "_i" from 1 to 2 do Now you have a few options – save the loadout if you wish to keep it for another unit, most importantly click on export, here’s what you’ll get: comment "Exported from Arsenal by Nic" Okay so now you can edit the loadout of the unit.

  • On the right side of the Zeus GUI is the Create dropdown.
  • Move to the unit you wish to edit (you can use the map for this as well).
  • Sync any enemy units that you wish to edit to the game master module.
  • Add Zeus Add Editable Objects Module – Sync to the game master module.
  • Add the Zeus Game Master Module – Sync to the Player unit.
  • You got your mission loaded up, you’ve got a player placed on the map, and you’ve got your bad guys.

    arma 3 zeus

  • Does not require installation of any mods – but also allows you to use gear from mods you may have installed.
  • arma 3 zeus

    Export loadout as text – this can then be pasted into a script for later execution, or into the init of the unit.No need to know the class names or types.Create loadouts ingame – allowing you to see the result.The method I use incorporates Zeus and Arsenal, I find this much easier to use in comparison to tools such as LEA. Using the in game tools we can quickly edit loadouts which can then be exported to script.











    Arma 3 zeus